Search found 30 matches: obmp2

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Actualizar en un BMP

... texto Fijo transparente pero también necesito colocar una variable que deberá actualizarse cada determinado tiempo por ejemplo: @ 5, 5 BITMAP oBmp2 FILENAME "c:\conteo\logo.bmp" SIZE 500, 400 OF oWnd NOBORDER oBmp:bPainted = { || SetBkMode( oBmp:hDC, 1 ),; SetTextColor( oBmp:hDC, ...
by servicomver
Mon May 11, 2020 9:56 pm
 
Forum: FiveWin para Harbour/xHarbour
Topic: Actualizar en un BMP
Replies: 3
Views: 461

How can I use image on image with all transparent?

Dear All, The oBmp1 can not transparent on oBmp2. - oBmp1 = "LOGO3" is True Color + Alpha (32bits) in (RES). - oBmp2 is JPG file. How can I make oBmp1 as transparent?   DEFINE WINDOW oWnd  ICON oIcon ;                      MENU BuildMenu()  ...
by dutch
Thu Sep 27, 2018 1:30 pm
 
Forum: FiveWin for Harbour/xHarbour
Topic: How can I use image on image with all transparent?
Replies: 3
Views: 744

Re: BOM production

... obl1:ledit:=.f. obl1:odlg:UPDATE() obl1:odlg:obar:AEVALwhen() return FUNCTION eng0504(itemid1,version1,ctable1,ctable2) local oWnd1, oTree, oBmp1, oBmp2, odb1 // private oImageList if ctable1==nil ctable1:="bom1" end if ctable2==nil ctable2:="bom2" end DEFINE WINDOW oWnd1 FROM ...
by ShumingWang
Fri Apr 27, 2018 2:03 am
 
Forum: FiveWin for Harbour/xHarbour
Topic: BOM production
Replies: 3
Views: 1128

Problema / Bug TWINDOW y controles

... oDlg Da error: Error FiveWin/3 Cannot create Dialog Box: Resource: MIDLG Pero si pongo al empezar: DEFINE WINDOW oWnd MENU buildmenu() @0,0 BITMAP oBmp2 FILE "" NOBORDER SIZE 0,0 OF oWnd ACTIVATE WINDOW oWnd MAXIMIZED Funciona perfectamente!!!!! El problema es si no se ha definido un ...
by jmartial
Tue Mar 24, 2015 9:09 am
 
Forum: FiveWin para Harbour/xHarbour
Topic: Problema / Bug TWINDOW y controles
Replies: 12
Views: 2179

Re: Problema con la MsgBar

Joaquín,

Entonces elimina estas líneas pues son innecesarias, y posiblemente de ahi viene el problema:

oBmp1:End()
oBmp2:End()
oBmp3:End()
oBmp4:End()
oBmp5:End()
oBmp6:End()
by Antonio Linares
Fri Sep 19, 2014 1:15 pm
 
Forum: FiveWin para Harbour/xHarbour
Topic: Problema con la MsgBar
Replies: 6
Views: 867

Re: Problema con la MsgBar

... RESOURCE "ARBOLGRUPOS" FONT px:oDomiFont //oFnt1 REDEFINE BITMAP oBmp1 ID 109 OF oDlgarbol RESOURCE 1809 TRANSPARENT REDEFINE BITMAP oBmp2 ID 111 OF oDlgarbol RESOURCE 1807 TRANSPARENT REDEFINE BITMAP oBmp3 ID 112 OF oDlgarbol RESOURCE 1808 TRANSPARENT REDEFINE BITMAP oBmp4 ID 113 ...
by jmartial
Fri Sep 19, 2014 10:26 am
 
Forum: FiveWin para Harbour/xHarbour
Topic: Problema con la MsgBar
Replies: 6
Views: 867

Re: HIDE y SHOW con bitmaps

Lorenzo, el código no es autocontenido, sin embargo, parece que no le estás pasando los parámetros a la Function Acciones():

Acciones(oBmp1,oBmp2)

Function Acciones(oBmp1,oBmp2)
...
...
by FranciscoA
Thu Dec 15, 2011 12:02 am
 
Forum: FiveWin para Harbour/xHarbour
Topic: HIDE y SHOW con bitmaps
Replies: 3
Views: 569

Re: Juan Planelles Lazaga

... // oBmp1 = TBitmap():Define( , ".\BITMAPS\wdoc2.bmp" , oWnd ) oBmp1 = TBitmap():Define( , ".\BITMAPS\WDoc.bmp", oWnd ) oBmp2 = TBitmap():Define( , ".\BITMAPS\wFrmmask.bmp", oWnd ) oImageList:Add( oBmp1, oBmp2 ) // Image 0 = OMISION // 1 .. oImageList:Add( TBitmap():Define( ...
by Juan Planelles
Tue Dec 29, 2009 10:27 pm
 
Forum: FiveWin para Harbour/xHarbour
Topic: Juan Planelles Lazaga
Replies: 9
Views: 6739

Re: Juan Planelles Lazaga

... segun sea llamada a ayudas o a formatear anteced/historias FUNCTION MAIN( cPar ) local oTree, bMasMeno local oBar, oItem, oItem1, oItem2, oBmp1, oBmp2, oImageList, oSplit, oComo, oTxt, wOk, bComo, lG32 := .f. local oItem3, oItem4, aItems := Array( 50 ), bResize, cTLee, oBrush, bLee2, cLee2, nOpc ...
by Juan Planelles
Tue Dec 29, 2009 10:22 pm
 
Forum: FiveWin para Harbour/xHarbour
Topic: Juan Planelles Lazaga
Replies: 9
Views: 6739

Re: Transparent bitmap on MDI with manifest file

... oImage:lTransparent:=.t. activate window oWnd; ON INIT ( FOLDER(), Show_Alpha(hDC) ) return nil // ------- Function Show_Alpha(hDC) LOCAL oBmp1, oBmp2, oBmp3 cALPHA1 := c_path + "\IMAGES\Image1.BMP" cALPHA2 := c_path + "\IMAGES\Image2.BMP" cALPHA3 := c_path + "\IMAGES\Image3.BMP" ...
by ukoenig
Sat Nov 07, 2009 9:42 pm
 
Forum: FiveWin for Harbour/xHarbour
Topic: Transparent bitmap on MDI with manifest file
Replies: 14
Views: 2737

Re: Main Window background

Uwe,

You have to destroy oBmp2 after using it:

oBmp2:End()

Better if you keep it in a static variable and only load it once.
by Antonio Linares
Mon Oct 12, 2009 6:23 am
 
Forum: FiveWin for Harbour/xHarbour
Topic: Main Window background
Replies: 13
Views: 3337

Re: Turn off Horizontal Scrole bar on xBrowse

... := .F. oLbx3:lFooter := .T. oLbx3:bLClicked := { | nRow, nCol | ROW_POS2 := oLbx3:nRowSel, ; ( BR_COLOR2 := NEW_COLORE(), ; oLbx0:Refresh(), ; oBmp2:Refresh(), ; oBR_COLOR2:Refresh() ) } oLbx3:aCols[ 2 ]:AddResource("Black") oLbx3:aCols[ 2 ]:AddResource("White") oLbx3:aCols[ ...
by ukoenig
Thu Jul 30, 2009 8:16 pm
 
Forum: FiveWin for Harbour/xHarbour
Topic: Turn off Horizontal Scrole bar on xBrowse
Replies: 2
Views: 611

Possible, to show a buttonbar on fixed screen-position ?

... ; ON INIT ( MAKEBAR1( oWnd ) ) ; ON PAINT ( gradpaint1( hDC, oWnd ), ; ABPaint( hDC, 50, 10, oBmp1:hBitmap, 220 ), ; ABPaint( hDC, 380, 10, oBmp2:hBitmap, 220 ), ; ABPaint( hDC, 50, 220, oBmp3:hBitmap, 220 ), ; ABPaint( hDC, 380, 220, oBmp4:hBitmap, 220 ), ; ABPaint( hDC, 50, 430, oBmp5:hBitmap, ...
by ukoenig
Thu Oct 23, 2008 9:33 pm
 
Forum: FiveWin for Harbour/xHarbour
Topic: Possible, to show a buttonbar on fixed screen-position ?
Replies: 5
Views: 1105

... oSay10, oSay11 local oGet1, oGet2, oGet3, oGet4, oGet5, oGet6, oGet7, oGet8, oGet9, oGet LOCAL oFont9, oBtm, oBtm2, oFont10 LOCAL oBmp, oBmp1, oBmp2 local oTbmp local oTbmp1 local oBtnBmp local oBtnBmp2 local oBtnBmp3 local oBtnBmp4 local oNlab local oIcono3 public oLBX aLab:={} aDes:={} cLab:=space(4) ...
by JOSEMAR
Fri Jul 04, 2008 12:29 am
 
Forum: FiveWin para Harbour/xHarbour
Topic: ANONIO A QUE SE DEBE ESTE ERROR
Replies: 7
Views: 1948

Special effects with Alpha-Blended Bitmaps

... in the function ABPaint is nothing to define bottom and right only top and left. How can i adjust a Alpha-Bitmap ( stretch ) ? ABPaint( hDC, 2, 2, oBmp2:hBitmap, 255 ) Regards Uwe
by ukoenig
Mon May 26, 2008 8:39 pm
 
Forum: FiveWin for Harbour/xHarbour
Topic: Special effects with Alpha-Blended Bitmaps
Replies: 4
Views: 1285
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