... otherwise the ttitle-background will be black !!!// ------------------------------------------------------------------------------//@ 0, 0 TITLEIMG OF oTitle BITMAP c_path1 + "NIL.bmp" ; //SIZE 500, 180 ;//ACTION oDlgMain:End()// -- transparent image with action only on image-area// ...
... [ 2] = U Stack Calls =========== Called from: .\source\classes\TTITLE.PRG => TTITLE:LOADBITMAPS( 651 ) Using the same like from CODE @ 20, 20 TITLEIMG OF oTitle BITMAP c_path1 + "info.bmp" ; SIZE 96, 96 ANIMA; ACTION oDlgMain:End() Works from CODE and RESOURCE @ 25, 150 TITLETEXT ...
... inside each section 4. random - function 5. changing images of the sections with button SPIN with a selected speed and turns ( I noticed < TITLEIMG OF oTitle > only accepts BMP ? ) Download http://www.pflegeplus.com/DOWNLOAD/Gditest_3.zip http://www.pflegeplus.com/IMAGES/TTitle3.jpg ...
... TTitle ? Tested, but returns a error I want to replace the first defined Image with the new Image < cFile[1] > The first Image : @ 10, 10 TITLEIMG oImg[1] OF oTitle BITMAP cFile[5] SIZE 80, 80 REFLEX TRANSPARENT ANIMA Changing cFile[5] to cFile[1] oTitle:ChangeImg( cFile[1], 1 ) Error ...
... You don*t want a extra Button, You can use the ACTION of the Info.bmp : ( It would be great, Daniel could add TOOLTIPS to the Image ) @ 10, 20 TITLEIMG OF oBar1 BITMAP c_path + "\Bitmaps\Info.bmp" SIZE 45, 45 ANIMA LEVEL 255 ; ACTION oBar1:End() // can have a Action !!! Just give ...
... added to TTITLE * New: Class TTitleImg to use in class TTITLE, create an object with properties of the image added to TTITLE modified xcommand, TITLEIMG and TITLETEXT to return the object created in each case All Styles are working : http://www.pflegeplus.com/pictures/about4.jpg ...
Thank you for your answer. The compiler gives me an error with the @ nTop, nLeft TITLE, TITLEIMG, TITLETEXT commands. I'm using FWH 10.6. Can the TITLE control be centered no matter the screen resolution ? Thank you my friend.