... // To fill the entire window surface oMapPoint:Do("NewMap", 1) // Generates an error on this line. If I comment out the window opens oMapPoint:bOnEvent = { | event, aParams | cEvents += EventInfo( event, aParams ) } ACTIVATE WINDOW oWndMap ; ON INIT ( oWndMap:Move(0,0,640,390,.t.) ) ; ON PAINT ...