... ), .T., .T., ::nAlign ) next endif // 3D if ::lShaded WndInset( ::hWnd, ::hDC ) // SHADED, SHADOW endif if ::lRaised WndRaised( ::hWnd, ::hDC ) // RAISED endif if ::lBox WndBoxIn( ::hDC, 0, 0, ::nBottom-::nTop, ::nRight-::nLeft ) WndBoxRaised( ::hDC, 1, 1, ::nBottom-::nTop-1, ::nRight-::nLeft-1 ...