While on vacation I decided to play with UE Studio / BCC 551 / FWH / xHarbour ( Borland ).
I immediately received errors.
I tried to build the .prg files I use from my xBuilder script. It seems there are probably differences in files I must use. Also, I thought there would be a way to specify with UE Studio the main .prg file, but I am unable to find how I would set that in a project.
Are there any threads or places where build concepts are discussed ?
Thanks.