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add a symbol
Posted:
Mon Jan 15, 2018 3:50 pm
by Silvio.Falconi
I wish insert a symbol on a urlink object near to caption and I wuish insert a Arrow down
How I can make ?
oBarOpenWithlist:= TUrlLink():New( 200, 20, oAllegati, .T., .F., oFontOpenlist, "Apri con...", "Apri con..." )
Re: add a symbol
Posted:
Mon Jan 15, 2018 5:34 pm
by cnavarro
Look in
METHOD AddLink( cPrompt, bAction, cBitmap, oFnt, nClrT, nClrP, nClrO ) CLASS TTaskPanel
from TExplBar.prg
Re: add a symbol
Posted:
Mon Jan 15, 2018 5:43 pm
by Silvio.Falconi
Please ?
on TUrlLink I cannot see bitmap I see only Hbmp as data and then a method Destroy() at the end
Re: add a symbol
Posted:
Mon Jan 15, 2018 6:10 pm
by cnavarro
Add your code after define you urllink
- Code: Select all Expand view
.../...
if File( cBitmap )
oUrlLink:hBmp = ReadBitmap( 0, cBitmap )
else
oUrlLink:hBmp = LoadBitmap( GetResources(), cBitmap )
endif
.../...
Re: add a symbol
Posted:
Tue Jan 16, 2018 9:21 am
by Silvio.Falconi
I put it but not run I not see any bitmap
cBitmap:= "APRICON"
oBarOpenWithlist:= TUrlLink():New( 200, 20, oAllegati, .T., .F., oFontOpenlist, "Apri con...", "Apri con..." )
if File( cBitmap )
oBarOpenWithlist:hBmp = ReadBitmap( 0, cBitmap )
else
oBarOpenWithlist:hBmp = LoadBitmap( GetResources(), cBitmap )
endif
Re: add a symbol
Posted:
Tue Jan 16, 2018 2:25 pm
by cnavarro
What is it cBitmap:= "APRICON"
File or Resource?
Re: add a symbol
Posted:
Tue Jan 16, 2018 6:19 pm
by Silvio.Falconi
resource and I tried also with .\bitmaps\apricon.bmp
Re: add a symbol
Posted:
Tue Jan 16, 2018 6:27 pm
by cnavarro
this code run OK in
- Code: Select all Expand view
METHOD AddLink( cPrompt, bAction, cBitmap, oFnt, nClrT, nClrP, nClrO ) CLASS TTaskPanel
Put a little sample for test
Re: add a symbol
Posted:
Fri Jan 19, 2018 9:09 pm
by Silvio.Falconi
Function Test()
Local oAllegati,
Local nBottom := 33
Local nRight := 115
Local nWidth := Max( nRight * DLG_CHARPIX_W, 180 )
Local nHeight := nBottom * DLG_CHARPIX_H
LOcal oFontOpenlist:= TFont():New( "Tahoma", 0, -12,,.F. )
DEFINE DIALOG oAllegati ;
TITLE "test" ;
SIZE nWidth, nHeight TRANSPARENT PIXEL
cBitmap:= "APRICON" // resource or bmp
oBarOpenWithlist:= TUrlLink():New( 200, 20, oAllegati, .T., .F., oFontOpenlist, "Apri con...", "Apri con..." )
if File( cBitmap )
oBarOpenWithlist:hBmp = ReadBitmap( 0, cBitmap )
else
oBarOpenWithlist:hBmp = LoadBitmap( GetResources(), cBitmap )
endif
ACTIVATE DIALOG oAllegati CENTERED
return nil
Re: add a symbol
Posted:
Fri Jan 19, 2018 10:33 pm
by cnavarro
You have to paint the image
- Code: Select all Expand view
//----------------------------------------------------------------------------//
Function Test()
Local oDlg
Local nBottom := 33
Local nRight := 115
Local nWidth := Max( nRight * DLG_CHARPIX_W, 180 )
Local nHeight := nBottom * DLG_CHARPIX_H
local oItem
local oFontOpen := TFont():New( "Tahoma", 0, -18,,.F. )
DEFINE DIALOG oDlg TITLE "test" SIZE nWidth, nHeight PIXEL //TRANSPARENT
oItem := TUrlLink():New( 60, 100, oDlg, .T., .F., oFontOpen, "Prueba de UrlLink con Bitmap...", "Prueba de UrlLink con Bitmap..." )
ACTIVATE DIALOG oDlg CENTERED ; // ON INIT ( oItem := HazLink( oDlg ) ) ;
ON PAINT ( PaintMyBmp( oDlg, oItem ) ) ;
VALID ( DeleteObject( oItem:hBmp ), .T. )
return nil
//----------------------------------------------------------------------------//
Function HazLink( oDlg )
local oFontOpen := TFont():New( "Tahoma", 0, -18,,.F. )
local oItem
oItem := TUrlLink():New( 60, 100, oDlg, .T., .F., oFontOpen, "Prueba de UrlLin con Bitmap...", "Prueba de UrlLin con Bitmap..." )
Return oItem
//----------------------------------------------------------------------------//
Function PaintMyBmp( oDlg, oItem )
local cBitmap
cBitmap:= "d:\fwh\fwhteam\bitmaps\16x16\about.bmp"
if File( cBitmap )
oItem:hBmp := ReadBitmap( 0, cBitmap )
else
oItem:hBmp := LoadBitmap( GetResources(), cBitmap )
endif
if !Empty( oItem:hBmp )
DrawTransparent( oDlg:hDC, oItem:hBmp, oItem:nTop + 2, ;
oItem:nLeft - nBmpWidth( oItem:hBmp ) - 6 )
endif
Return nil
//----------------------------------------------------------------------------//
Re: add a symbol
Posted:
Tue Jan 23, 2018 8:17 pm
by Silvio.Falconi
run ok
but the bitmap is before and then I cannot make on paint because it refresh all dialog allways when I resize the dialog
I must search another solution