#include "fivewin.ch"
function Main()
local oWnd, oBrw, oFont, oBold
USE WWONDERS NEW
DEFINE FONT oFont NAME "TAHOMA" SIZE 0,-12
DEFINE FONT oBold NAME "VERDANA" SIZE 0,-13 BOLD
DEFINE WINDOW oWnd TITLE "Image and Text in same cell"
oWnd:SetFont( oFont )
@ 0,0 XBROWSE oBrw OF oWnd DATASOURCE "WWONDERS" ;
COLUMNS "NAME","DETAILS" COLSIZES 200, 250 ;
LINES NOBORDER
WITH OBJECT oBrw
:nRowHeight := 200
WITH OBJECT :aCols[ 1 ]
:bStrImage := { || FIELD->IMAGE }
:oDataFont := oBold
:nDataStrAlign := AL_CENTER + AL_BOTTOM
:nDataBmpAlign := AL_CENTER
:aImgRect := { nil, nil, -40, nil }
END
//
:CreateFromCode()
END
oWnd:oClient := oBrw
oWnd:nHeight := 700
ACTIVATE WINDOW oWnd CENTERED
RELEASE FONT oFont, oBold
return nil
#include "fivewin.ch"
//----------------------------------------------------------------------------//
function Main()
local aImages := nil
local cLog := cFileSetExt( ExeName(), "log" )
FERASE( cLog )
aImages := ImageArray()
TAlbum():New( aImages ):Activate()
if File( cLog )
WinExec( "notepad.exe " + cLog )
endif
return nil
//----------------------------------------------------------------------------//
static function ImageArray()
local aDir
aDir := DirectoryRecurse( "c:\fwh\bitmaps\*.*" )
ASort( aDir, nil, nil, { |x,y| x[ 2 ] > y[ 2 ] } )
ASize( aDir, 200 )
return aDir
//----------------------------------------------------------------------------//
CLASS TAlbum
DATA aPhotos
DATA oWnd
DATA nWndWidth INIT 800
DATA nWndHeight INIT 800
DATA nImgWidth INIT 210
DATA nGutter INIT 30
DATA nImgCols PROTECTED
DATA nOffset INIT 0 PROTECTED
DATA nHeight
ACCESS oVScroll INLINE ::oWnd:oVScroll
METHOD New( aPhotos ) CONSTRUCTOR
METHOD Activate()
PROTECTED:
METHOD CreateWindow()
METHOD CreateControls()
METHOD SetVScroll()
METHOD GoUp()
METHOD GoDown()
METHOD ThumbPos( nPos )
METHOD MouseWheel()
METHOD VSetPos() INLINE ::oWnd:oVScroll:SetPos( -::nOffSet )
METHOD GoTop()
METHOD GoBottom()
METHOD KeyDown( nKey )
METHOD ScrollWnd( nPixels )
METHOD Resize( nType, nWidth, nHeight )
ENDCLASS
//----------------------------------------------------------------------------//
METHOD New( aPhotos ) CLASS TAlbum
::aPhotos := aPhotos
return Self
//----------------------------------------------------------------------------//
METHOD Activate() CLASS TAlbum
::CreateWindow()
::CreateControls()
::SetVScroll()
::oWnd:bResized := { |t,w,h| ::Resize( t, w, h ) }
if ::oWnd:IsKindOf( "MDICHILD" )
ACTIVATE WINDOW ::oWnd
else
ACTIVATE WINDOW ::oWnd CENTERED
endif
return Self
//----------------------------------------------------------------------------//
METHOD CreateWindow() CLASS TAlbum
local oMain, x, y
if ( oMain := WndMain() ) != nil .and. oMain:IsKindOf( "TMDIFRAME" )
DEFINE WINDOW ::oWnd MDICHILD OF oMain VSCROLL
else
x := Int( ( ScreenWidth() - ::nWndWidth ) / 2 )
y := Int( ( ScreenHeight() - ::nWndHeight ) / 2 )
DEFINE WINDOW ::oWnd FROM y,x TO ::nWndHeight + y, ::nWndWidth + x PIXEL VSCROLL COLOR CLR_BLACK,0xe8e8e8
endif
return Self
//----------------------------------------------------------------------------//
METHOD CreateControls() CLASS TAlbum
local nImgWidth := ::nImgWidth
local nImgHeight := Int( nImgWidth * 4 / 3 )
local nGutter := ::nGutter
local nRows, nCols, nRow, nCol, x, y, nImage, xMax, nImages := Len( ::aPhotos )
local oImage
nCols := Int( ( ::oWnd:nWidth - nGutter ) / ( nImgWidth + nGutter ) )
nRows := Ceiling( nImages / nCols )
xMax := nCols * ( nImgWidth * nGutter )
y := nGutter
nImage := 1
do while nImage <= nImages
x := nGutter
nCol := 1
do while nCol <= nCols .and. nImage <= nImages
@ y, x XIMAGE oImage SIZE nImgWidth, nImgHeight OF ::oWnd NOBORDER
oImage:SetSource( If( HB_ISARRAY( ::aPhotos[ nImage ] ), ::aPhotos[ nImage, 1 ], ::aPhotos[ nImage ] ) )
oImage:nUserControl := 0
#if FW_VersionNo >= 21010
oImage:Shadow()
#else
oImage:bPainted := PaintBlock( oImage )
#endif
nImage++
nCol++
x += ( nImgWidth + nGutter )
enddo
y += ( nImgHeight + nGutter )
enddo
::nImgCols := nCols
::nHeight := y
return Self
//----------------------------------------------------------------------------//
METHOD Resize( nType, nWidth, nHeight ) CLASS TAlbum
local nImgHeight := Int( ::nImgWidth * 4 / 3 )
local nRows, nCols, nRow, nCol, x, y, nImage, nImages := Len( ::aPhotos )
if nWidth == nil
return nil
endif
nCols := Int( ( ::oWnd:nWidth - ::nGutter ) / ( ::nImgWidth + ::nGutter ) )
if nCols == ::nImgCols
return nil
endif
nRows := Ceiling( nImages / nCols )
y := ::nGutter
nImage := 1
do while nImage <= nImages
x := ::nGutter
nCol := 1
do while nCol <= nCols .and. nImage <= nImages
WITH OBJECT ::oWnd:aControls[ nImage ]
:nTop := y
:nLeft := x
END
nImage++
x += ( ::nImgWidth + ::nGutter )
nCol++
enddo
y += ( nImgHeight + ::nGutter )
enddo
::nImgCols := nCols
::nHeight := y
::oVScroll:SetRange( 0, ::nHeight - ::oWnd:nHeight )
::nOffSet := 0
::VSetPos()
return nil
//----------------------------------------------------------------------------//
METHOD SetVScroll() CLASS TAlbum
local oSelf := Self
WITH OBJECT ::oWnd:oVScroll
:SetRange( 0, ::nHeight - ::oWnd:nHeight )
:bGoUp := { || oSelf:GoUp() }
:bGoDown := { || oSelf:GoDown() }
:bPos := { |nPos| oSelf:ThumbPos( nPos ) }
:bGoTop := { || oSelf:GoTop() }
:bGoDown := { || oSelf:GoDown() }
END
::oWnd:bMouseWheel := ;
{ |k,nDelta| oSelf:MouseWheel( k, nDelta ) }
::oWnd:bKeyDown := { |k| oSelf:KeyDown( k ) }
return Self
//----------------------------------------------------------------------------//
METHOD ScrollWnd( nPixels ) CLASS TAlbum
ScrollWindow( ::oWnd:hWnd, 0, nPixels, 0, GetClientRect( ::oWnd:hWnd ) )
return Self
//----------------------------------------------------------------------------//
METHOD GoUp() CLASS TAlbum
local nPixels := Min( 20, ::oVScroll:nMin - ::nOffset )
::ScrollWnd( nPixels )
::nOffSet += nPixels
::VSetPos()
return Self
//----------------------------------------------------------------------------//
METHOD GoDown() CLASS TAlbum
local nPixels := Min( 20, ::oVScroll:nMax + ::nOffSet )
::ScrollWnd( -nPixels )
::nOffSet -= nPixels
::VSetPos()
return Self
//----------------------------------------------------------------------------//
METHOD ThumbPos( nPos ) CLASS TAlbum
AEval( ::oWnd:aControls, { |o| o:nTop -= ( nPos + ::nOffSet ) } )
::nOffSet := -nPos
::VSetPos()
return Self
//----------------------------------------------------------------------------//
METHOD MouseWheel( k, nDelta ) CLASS TAlbum
if nDelta > 0
::GoUp()
else
::GoDown()
endif
::VSetPos()
return Self
//----------------------------------------------------------------------------//
METHOD GoTop() CLASS TAlbum
AEval( ::oWnd:aControls, { |o| o:nTop -= ::nOffSet } )
::nOffSet := 0
::VSetPos()
return Self
//----------------------------------------------------------------------------//
METHOD GoBottom() CLASS TAlbum
AEval( ::oWnd:aControls, { |o| o:nTop -= ( ::oVScroll:nMax + ::nOffSet ) } )
::nOffSet := -::oVScroll:nMax
::VSetPos()
return Self
//----------------------------------------------------------------------------//
METHOD KeyDown( nKey ) CLASS TAlbum
SWITCH nKey
case VK_UP
if GetKeyState( VK_CONTROL )
::GoTop()
else
::GoUp()
endif
return 0
EXIT
case VK_DOWN
if GetKeyState( VK_CONTROL )
::GoBottom()
else
::GoDown()
endif
return 0
EXIT
case VK_HOME
::GoTop()
return 0
EXIT
case VK_END
::GoBottom()
return 0
EXIT
END
return nil
//----------------------------------------------------------------------------//
#if FW_VersionNo < 21010
//----------------------------------------------------------------------------//
static function PaintBlock( oImage )
return { || DrawShadow( oImage ) }
//----------------------------------------------------------------------------//
static function DrawShadow( oImage )
local aRect := { oImage:nTop, oImage:nLeft, oImage:nTop + oImage:nHeight, oImage:nLeft + oImage:nWidth }
local hDC := oImage:oWnd:GetDC()
local n, nColor, hPen, nIncClr, nSize := 10
n := Int( ( 0xf0 - 0x48 ) / ( nSize - 1 ) )
nIncClr := n + 256 * n + 256 * 256 * n
nColor := 0x484848
for n := 0 to nSize - 1
hPen := CreatePen( PS_SOLID, 1, nColor )
MoveTo( hDC, aRect[ 4 ] + n, aRect[ 1 ] + n )
LineTo( hDC, aRect[ 4 ] + n, aRect[ 3 ] + n, hPen )
MoveTo( hDC, aRect[ 2 ] + n, aRect[ 3 ] + n )
LineTo( hDC, aRect[ 4 ] + n + 1, aRect[ 3 ] + n, hPen )
DeleteObject( hPen )
nColor += nIncClr
next
oImage:oWnd:ReleaseDC()
return nil
#endif
//----------------------------------------------------------------------------//
oImage:bLDblClick := { |r,c,f,oImage| HtmlView( oImage:uSource ) }
nageswaragunupudi wrote:Sure.
Add code something similar to
- Code: Select all Expand view
oImage:bLDblClick := { |r,c,f,oImage| HtmlView( oImage:uSource ) }
while creating the image control.
Return to FiveWin para Harbour/xHarbour
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