sent to you with pngsAntonio Linares wrote:Dear Silvio,
Great!
many thanks!
Search found 14 matches: pngs
Searched query: pngs
- Fri Jan 03, 2025 7:34 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Using Tget and Cuebanner
- Replies: 24
- Views: 820
Re: Using Tget and Cuebanner
- Fri Jan 03, 2025 2:01 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Using Tget and Cuebanner
- Replies: 24
- Views: 820
Re: Using Tget and Cuebanner
... io.png
I'll Publish source code on afternoon
It 's a Resizable dialog As on original dialog of that italian Application
the source and pngs are on GitHub https://github.com/Falconisilvio/Customer-dialog
Last Release
https://i.postimg.cc/W36XPdXr/LAST.png
Notice
iF i USE ...
I'll Publish source code on afternoon
It 's a Resizable dialog As on original dialog of that italian Application
the source and pngs are on GitHub https://github.com/Falconisilvio/Customer-dialog
Last Release
https://i.postimg.cc/W36XPdXr/LAST.png
Notice
iF i USE ...
- Tue Oct 22, 2024 9:32 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: problem with buttonbar
- Replies: 4
- Views: 463
problem with buttonbar
... ACTION NIL
DEFINE BUTTON aBtnBar[2] OF oBar PROMPT "Guida" RESOURCE "AIUTO" LEFT ACTION NIL GROUP
DEFINE BUTTON aBtnBar[3] OF oBar PROMPT "Chiudi" RESOURCE "CHIUDI" LEFT ACTION NIL
It probably does this when we use bmps, but when we use pngs it works ok
https://i.postimg.cc/tRcn3MLC/tt.gif
DEFINE BUTTON aBtnBar[2] OF oBar PROMPT "Guida" RESOURCE "AIUTO" LEFT ACTION NIL GROUP
DEFINE BUTTON aBtnBar[3] OF oBar PROMPT "Chiudi" RESOURCE "CHIUDI" LEFT ACTION NIL
It probably does this when we use bmps, but when we use pngs it works ok
https://i.postimg.cc/tRcn3MLC/tt.gif
- Mon May 13, 2024 4:59 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: Transparent Png on MDI Parent
- Replies: 11
- Views: 1286
Re: Transparent Png on MDI Parent
... one Png to display at bottom-right and another at bottom-left.
Window can be resized.
When the window is resized to a very small size, even these pngs get resized correspondingly.
Also please note the transparent rendering.
#include "fivewin.ch"
function Main()
local oWnd, oBrush, oBar
local ...
Window can be resized.
When the window is resized to a very small size, even these pngs get resized correspondingly.
Also please note the transparent rendering.
#include "fivewin.ch"
function Main()
local oWnd, oBrush, oBar
local ...
- Fri Apr 19, 2024 1:42 pm
- Forum: FiveWin para Harbour/xHarbour
- Topic: Brush
- Replies: 10
- Views: 1343
Re: Brush
... Function Main()
Local oDlg, oImagem
Local cImagem := "..\bitmaps\pngs\2.png"
DEFINE DIALOG oDlg SIZE 800, 600 ;
STYLE nOr( WS_CHILD, WS_POPUP ) ;
COLOR CLR_BLACK, CLR_BLACK TRUEPIXEL
SetDlgGradient( { { 0.7, CLR ...
Local oDlg, oImagem
Local cImagem := "..\bitmaps\pngs\2.png"
DEFINE DIALOG oDlg SIZE 800, 600 ;
STYLE nOr( WS_CHILD, WS_POPUP ) ;
COLOR CLR_BLACK, CLR_BLACK TRUEPIXEL
SetDlgGradient( { { 0.7, CLR ...
- Thu Nov 16, 2023 7:47 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: load png from rpreview
- Replies: 6
- Views: 705
Re: load png from rpreview
oPreview:oZoom:hBitmap1 = FWBitmap( "Zoom2" )
oPreview:oZoom:hBitmap2 = FWBitmap( "OnePage2" )
oPreview:oZoom:bBmpNo = { || If( oPreview:lZoom, 2, 1 ) }
How I can converte it ? How I can change the images with mine pngs ?
oPreview:oZoom:hBitmap2 = FWBitmap( "OnePage2" )
oPreview:oZoom:bBmpNo = { || If( oPreview:lZoom, 2, 1 ) }
How I can converte it ? How I can change the images with mine pngs ?
- Wed Nov 15, 2023 9:00 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: load png from rpreview
- Replies: 6
- Views: 705
Re: load png from rpreview
To use png images on any buttonbar
DEFINE BUTTONBAR oBar OF oWnd SIZE 64,64 2010
DEFINE BUTTON OF oBar FILE "..\bitmaps\pngs\image7.png(32x32)" PROMPT "Onr"
DEFINE BUTTON OF oBar FILE "..\bitmaps\pngs\image8.png(32x32)" PROMPT "Two"
DEFINE BUTTON OF oBar FILE "..\bitmaps\pngs\image9.png(32x32 ...
DEFINE BUTTONBAR oBar OF oWnd SIZE 64,64 2010
DEFINE BUTTON OF oBar FILE "..\bitmaps\pngs\image7.png(32x32)" PROMPT "Onr"
DEFINE BUTTON OF oBar FILE "..\bitmaps\pngs\image8.png(32x32)" PROMPT "Two"
DEFINE BUTTON OF oBar FILE "..\bitmaps\pngs\image9.png(32x32 ...
- Sun May 21, 2023 4:04 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: hb_out.. exe crashed...
- Replies: 10
- Views: 805
Re: hb_out.. exe crashed...
Funciona perfecto con imágenes .PNGs, transformé el ARCHIVO.RC en ARCHIVO.RES y resultó excelente.
It works perfect with .PNGs Images, I transformed the FILE.RC into FILE.RES and it turned out excellent.
https://imgur.com/sQtTjcs
Regards, saludos.
It works perfect with .PNGs Images, I transformed the FILE.RC into FILE.RES and it turned out excellent.
https://imgur.com/sQtTjcs
Regards, saludos.
- Thu Mar 30, 2023 11:30 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: Bad look btnbmp disable()
- Replies: 9
- Views: 1120
Re: Bad look btnbmp disable()
My response was to the simple point of how does the pngs appear when the btnbmp is disabled.
I am trying to say the appearance of disabled png images differ when GDIP clause is used and not used.
This shows the difference:
function testbtnpaint()
local oDlg, aBtn, n
local cPngPath := "..\bitmaps ...
I am trying to say the appearance of disabled png images differ when GDIP clause is used and not used.
This shows the difference:
function testbtnpaint()
local oDlg, aBtn, n
local cPngPath := "..\bitmaps ...
- Tue Mar 28, 2023 6:29 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Bad look btnbmp disable()
- Replies: 9
- Views: 1120
Re: Bad look btnbmp disable()
... FONT oFont
@ 80, 10 GET oGet VAR cGet SIZE 100,24 PIXEL OF oDlg
ACTIVATE DIALOG oDlg CENTERED
return nil
We have this issue with some pngs.
Please try adding the clause "GDIP" while defining the BTNBMP, like this:
@ 10, 10 BTNBMP oBtn ;
FILENAME "test.png" ;
FLAT SIZE 50,50 OF oDlg ...
@ 80, 10 GET oGet VAR cGet SIZE 100,24 PIXEL OF oDlg
ACTIVATE DIALOG oDlg CENTERED
return nil
We have this issue with some pngs.
Please try adding the clause "GDIP" while defining the BTNBMP, like this:
@ 10, 10 BTNBMP oBtn ;
FILENAME "test.png" ;
FLAT SIZE 50,50 OF oDlg ...
- Mon Mar 06, 2023 9:26 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: Bad look btnbmp disable()
- Replies: 9
- Views: 1120
Re: Bad look btnbmp disable()
Dear Silvio,Silvio.Falconi wrote:I have some btnbmp with pngs
when are disabled I see a bad btnbmp
but I think is for png file
How does the png file look right ? Please post it here, thanks
- Sun Mar 05, 2023 2:30 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Bad look btnbmp disable()
- Replies: 9
- Views: 1120
Re: Bad look btnbmp disable()
Silvio,
I cannot detect a problem,
png-images are working
--
I have some btnbmp with pngs
when are disabled I see a bad btnbmp
but I think is for png file
-----
just a question :
Because of changing the imagepath of some old posts of mine,
sometimes I cannot see the normal edit-buttons on top of ...
I cannot detect a problem,
png-images are working
--
I have some btnbmp with pngs
when are disabled I see a bad btnbmp
but I think is for png file
-----
just a question :
Because of changing the imagepath of some old posts of mine,
sometimes I cannot see the normal edit-buttons on top of ...
- Wed Mar 01, 2023 1:27 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Bad look btnbmp disable()
- Replies: 9
- Views: 1120
Bad look btnbmp disable()
I have some btnbmp with pngs
when are disabled I see a bad btnbmp
but I think is for png file
when are disabled I see a bad btnbmp
but I think is for png file
- Thu Nov 03, 2022 2:18 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: MENUITEM RESOURCE transparency ?
- Replies: 28
- Views: 2467
Re: MENUITEM RESOURCE transparency ?
... do not hamdle Transparency
please tell me a IMAGE from
c:\fwh\bitmaps\16x16\
c:\fwh\bitmaps\32x32\
c:\fwh\bitmaps\AlphaBmp\
c:\fwh\bitmaps\backgrnd\
c:\fwh\bitmaps\hires\
c:\fwh\bitmaps\metro\
c:\fwh\bitmaps\pngs\
c:\fwh\icons\hires\
which will work, thx
p.s. which COLOR have MENU Background :?:
please tell me a IMAGE from
c:\fwh\bitmaps\16x16\
c:\fwh\bitmaps\32x32\
c:\fwh\bitmaps\AlphaBmp\
c:\fwh\bitmaps\backgrnd\
c:\fwh\bitmaps\hires\
c:\fwh\bitmaps\metro\
c:\fwh\bitmaps\pngs\
c:\fwh\icons\hires\
which will work, thx
p.s. which COLOR have MENU Background :?: