Uestudio

Uestudio

Postby Nop » Thu Apr 19, 2007 7:16 pm

HI, i see several topics about use of uestudio with fwh, where i found last configurations (updated), step by step to use this ide with fwh?
thanks
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Postby Antonio Linares » Thu Apr 19, 2007 8:18 pm

Norberto,

If you download the lastest UEStudio from IDM website, it already provides support for xHarbour and FWH :-)

Here you have a tutorial video (its for FWPPC, but its practically the same for FWH):
http://rapidshare.com/files/25683729/fwppc.avi.html
regards, saludos

Antonio Linares
www.fivetechsoft.com
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Postby Ken Wantz » Thu Apr 19, 2007 11:59 pm

Antonio,

The latest UEStudio config is an older version than the one currently posted on this forum. Specifically in the IDM config:
Code: Select all  Expand view
GUI = none|FWH
This was deigned for an application that uses either the xHarbour Text Console or FiveWin. Other [x]Harbour GUI drivers are not supported. Also, there is no option setting in the UES config to select between Harbour or xHarbour.
Code: Select all  Expand view
3rd Party Rdd = None|RddAds
IDM has assumed the only 3rd Party add-on was ADS RDD. The version posted on this forum allows any third party add-ons to be used as per Richard's request.
Code: Select all  Expand view
BOPT = -c -D__EXPORT__ -I$(CPATH)\INCLUDE;$(BPATH)\INCLUDE$(User Include Path)$(GUII) $(DEFS)
This may have been my fault. The -D__EXPORT__ is used with [x]Harbour, not Bcc32. BOPT is confusing as it could be interpreted as Build OPTions or Borland OPTions. The config posted on this forum clearly identifies the [x]Harbour options (Harbour.exe) as HOPT and the Borland compiler oprions (Bcc55.exe) as COPT. I consider that Harbour.exe is a conversion program from a PRG source to a C Source. It is Borland's Bcc32.exe that is the compiler.

Hopefully, the next update of UEStudio will contain these latest changes.

While on the soapbox, let me provide some other info. Some time ago it was reported that a single file such as Hello.prg could not be compiled. I believe it to be a problem in the build PRJ file. If a single file is used, the beginning of the PRJ file is as follows:
Code: Select all  Expand view
[Files]
0=hello.prg
[Debug Settings]
Program Arguments=
Selected Debugger=0
Source Paths=
Symbol Paths=
Working Directory=
But if 2 or more files are used you get this:
Code: Select all  Expand view
[Debug Settings]
Program Arguments=
Selected Debugger=0
Source Paths=
Symbol Paths=
Working Directory=
[Files]
0=hello.prg
1=Test2ndprg.prg
Because the File and Debug settings are reversed, the application gets built minus Hello.prg. IDM is aware of this and I am told the next update will fix this problem.

Lastly, I was surprised when I was told about the lack of reported problems with the included Resource Editor as I have identified many inconsistancies.

A big problem is the lack of help information. I have already addressed changing a control name by using F2.

You can select a control inside another control, say a groupbox by positioning the mouse pointer over the dewsired control, hold down the ALT key and press the Left mouse button to select that control. Pressing both the ALT and CTRL keys and pressing the Left mouse button will select multiple controls. This was something I could not get the PellesC IDE application to do.

I have asked IDM that they provide more information for the Resource Editor but I have no idea how soon it might be added.

Regards,

Ken
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