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Re: Save dialog coordinates then redisplay same place
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Posted:
Tue Dec 09, 2014 10:24 am
by Antonio Linares
James,
it is just a guess. To properly calculate a dimension we need to use +1.
If +1 is not needed then somewhere there is a wrong code...
Re: Save dialog coordinates then redisplay same place
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Posted:
Tue Dec 09, 2014 9:07 pm
by James Bott
Sorry, I don't understand. The coordinates are aCoord := {100,100,300,500}, so the dimensions are:
width:= 500 - 100 = 400
height:= 300 - 100 = 200
Re: Save dialog coordinates then redisplay same place
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Posted:
Tue Dec 09, 2014 10:11 pm
by Enrico Maria Giordano
James,
aCoord := {100,100,101,101}
width = 101 - 100 = 1
or
width = 101 - 100 + 1 = 2
?
![Smile :-)](./images/smilies/icon_smile.gif)
EMG
Re: Save dialog coordinates then redisplay same place
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Posted:
Tue Dec 09, 2014 10:30 pm
by James Bott
Enrico,
I guess you are confirming my point?
The +1 in not needed, at least in this instance.
James
Re: Save dialog coordinates then redisplay same place
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Posted:
Tue Dec 09, 2014 10:36 pm
by Enrico Maria Giordano
James,
no!
![Smile :-)](./images/smilies/icon_smile.gif)
Size of 100, 101 is 2 pixels (100 and 101) not 1 pixel.
EMG
Re: Save dialog coordinates then redisplay same place
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Posted:
Tue Dec 09, 2014 10:51 pm
by James Bott
Enrico,
Ok, I see what you're saying, but my example seems to be working. I'll do more tests.
Re: Save dialog coordinates then redisplay same place
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Posted:
Wed Dec 10, 2014 4:15 pm
by James Bott
Enrico,
OK, I have done some tests and if you add 1 to the width and height, each time you save and restore it, the values grow by one. Try the test code below.
Although 101-100 = 1 and the true width is 2 pixels, it seems that Windows (or FW, or (x)Harbour) draws it correctly when you specify the width as 1.
James
- Code: Select all Expand view
/*
Purpose : Test showing how to save/restore dialog location
Author : James Bott, jbott@compuserve.com
Date : 12/3/2014 2:09:38 PM
Language: Fivewin/xHarbour
Notes : Drag the dialog to a new position, then close it, then press the button
and the dialog will be restored in the last position.
The location is saved using the VALID clause and restored using oDlg:Move()
The location is saved in memory here, but you could use a file to restore
it.
*/#include "fivewin.ch"static aCoord
Function main
() local oWnd, oBar, oBtn
aCoord :=
{100,
100,
300,
500} define window oWnd
define buttonbar oBar
of oWnd
define button oBtn
of oBar
action MakeDlg
(saveRestore
()) activate window oWnd
maximized on init makeDlg
() return nilFunction MakeDlg
(aRect
) local oDlg
Local nTop,nLeft,nWidth,nHeight
define dialog oDlg
of wndMain
() @
2,
4 BUTTON "Get Width/Height" ;
ACTION ;
msgInfo( cValToChar
(getWndRect
(oDlg:
hWnd)[3]-getWndRect
(oDlg:
hWnd)[1] ) +
"/"+;
cValToChar
(getWndRect
(oDlg:
hWnd)[4]-getWndRect
(oDlg:
hWnd)[2]) ) ;
size 100,
15 aRect:= saveRestore
() nTop:= aRect
[1] nLeft:= aRect
[2] // test only. Trying adding +1 nWidth:= aRect
[4] - aRect
[2] +1 nHeight:= aRect
[3] - aRect
[1] +1 activate dialog oDlg
centered ;
VALID ( saveRestore
(getWndRect
(oDlg:
hWnd)), .t.
);
ON INIT oDlg:
move(nTop, nLeft, nWidth, nHeight, .t.
) return nilfunction saveRestore
(aRect
) if aRect !=
nil aCoord := aclone
(aRect
) endifreturn aCoord
// eof
Re: Save dialog coordinates then redisplay same place
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Posted:
Thu Dec 11, 2014 1:41 pm
by Enrico Maria Giordano
James,
from the MSDN, GetWindowRect() function:
In conformance with conventions for the RECT structure, the bottom-right coordinates of the returned rectangle are exclusive. In other words, the pixel at (right, bottom) lies immediately outside the rectangle.
So, the +1 has been already taken into account.
EMG
Re: Save dialog coordinates then redisplay same place
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Posted:
Thu Dec 11, 2014 8:37 pm
by James Bott
Enrico,
Thanks for finding that.
Re: Save dialog coordinates then redisplay same place
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Posted:
Sat Dec 13, 2014 8:35 am
by Antonio Linares
Enrico, James,
Thanks!
So do we need to modify something in FWH regarding this ?
Re: Save dialog coordinates then redisplay same place
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Posted:
Sat Dec 13, 2014 9:35 am
by Enrico Maria Giordano
Antonio,
Antonio Linares wrote:So do we need to modify something in FWH regarding this ?
Not that I'm aware of.
EMG
Re: Save dialog coordinates then redisplay same place
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Posted:
Sat Dec 13, 2014 9:39 am
by Antonio Linares
Cool
![Smile :-)](./images/smilies/icon_smile.gif)