testtre2.prg - any idea how to be able to use res editor?

testtre2.prg - any idea how to be able to use res editor?

Postby hua » Mon Aug 26, 2019 8:45 am

In fwh\samples\testtre2.prg, the controls on oDlg were all coded.

Is it possible to design dialogues using resource editor and later to dynamically moved it to oDlg depending on which tree item was clicked on?

TIA
FWH 11.08/FWH 19.12
BCC5.82/BCC7.3
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Re: testtre2.prg - any idea how to be able to use res editor?

Postby ShumingWang » Tue Aug 27, 2019 2:06 am

::oTree :=TTreeView(): REDEFINE( 201, odlg,0,nrgb(255,255,255))
// 201 id
::oTree:bChanged := {|oTree,oItem|eng0303(self) }
// dynamic add items

.rc / .dll :
CONTROL "", 201, "SysTreeView32", 0 | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_HSCROLL| TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS, 3, 80, 148, 252
// manual add to .rc : | TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS

Shuming Wang
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Re: testtre2.prg - any idea how to be able to use res editor?

Postby hua » Thu Aug 29, 2019 9:02 am

Thanks for the reply Shuming.

My requirement was actually met with this ChangeParent() snippet here viewtopic.php?f=3&t=23490&start=0#p126403
FWH 11.08/FWH 19.12
BCC5.82/BCC7.3
xHarbour/Harbour
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Joined: Fri Oct 28, 2005 2:27 am


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