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problem with buttonbar
Posted: Tue Oct 22, 2024 9:32 am
by Silvio.Falconi
when i select the second option it goes over the third option i.e. it "eats" part of the image of the third option
Code: Select all | Expand
DEFINE BUTTONBAR oBar OF oDlg SIZE 60,25 TOP 2013 BORDER
DEFINE BUTTON aBtnBar[1] OF oBar PROMPT "Salva" RESOURCE "SALVA" LEFT ACTION NIL
DEFINE BUTTON aBtnBar[2] OF oBar PROMPT "Guida" RESOURCE "AIUTO" LEFT ACTION NIL GROUP
DEFINE BUTTON aBtnBar[3] OF oBar PROMPT "Chiudi" RESOURCE "CHIUDI" LEFT ACTION NIL
It probably does this when we use
bmps, but when we use pngs it works ok
Re: problem with buttonbar
Posted: Tue Oct 22, 2024 2:44 pm
by karinha
prueba asi y comente, pls.
Code: Select all | Expand
// C:\FWH\SAMPLES\SILVBUTB.PRG
#include "FiveWin.ch"
#include "constant.ch"
FUNCTION Main()
LOCAL oDlg, oBar, oFont
LOCAL nBottom := 24
LOCAL nRight := 80
LOCAL nWidth := Max( nRight * DLG_CHARPIX_W, 180 )
LOCAL nHeight := nBottom * DLG_CHARPIX_H
LOCAL aBtnBar := ARRAY(10)
SkinButtons()
DEFINE FONT oFont NAME "Ms Sans Serif" SIZE 0, -14 BOLD
DEFINE DIALOG oDlg TITLE "Test ButtonBar" SIZE nWidth, nHeight PIXEL ;
COLOR CLR_BLACK, CLR_WHITE RESIZABLE FONT oFont TRANSPARENT
oDlg:lHelpIcon := .F.
DEFINE BUTTONBAR oBar OF oDlg BUTTONSIZE 65, 40 _3DLOOK TOP 2013 BORDER
WITH OBJECT oBar
oBar:SetFont( oFont )
oBar:nClrText := METRO_VIOLET
oBar:Adjust()
END
DEFINE BUTTON aBtnBar[1] OF oBar PROMPT "Salva" RESOURCE "SAVE" TOP ;
ACTION( NIL ) NOBORDER GROUP GDIP
DEFINE BUTTON aBtnBar[2] OF oBar PROMPT "Guida" RESOURCE "OPEN" TOP ;
ACTION( NIL ) NOBORDER GROUP GDIP
DEFINE BUTTON aBtnBar[3] OF oBar PROMPT "Chiudi" RESOURCE "STAR" TOP ;
ACTION( NIL ) NOBORDER GROUP GDIP
DEFINE BUTTON aBtnBar[4] OF oBar PROMPT "Exit" RESOURCE "EXIT" TOP ;
ACTION( oDlg:End() ) CANCEL NOBORDER GROUP GDIP
ACTIVATE DIALOG oDlg CENTERED
oFont:End()
RETURN NIL
// FIN / END - kapiabafwh@gmail.com
Regards, saludos.
Re: problem with buttonbar
Posted: Tue Oct 22, 2024 2:46 pm
by karinha
C:\FWH\SAMPLES\SILVBUTB.RC
Code: Select all | Expand
#ifndef __64__
1 24 ".\WinXP\WindowsXP.Manifest"
#endif
#ifdef __64__
1 24 "WinXP/WindowsXP.Manifest64"
#endif
OPEN BITMAP "..\\bitmaps\\16x16\\open.bmp"
STAR BITMAP "..\bitmaps\16x16\favorite.bmp"
SAVE BITMAP "..\bitmaps\save.bmp"
EXIT BITMAP .\..\bitmaps\16x16\exit.bmp
Regards, saludos.
Re: problem with buttonbar
Posted: Wed Oct 23, 2024 6:50 am
by Silvio.Falconi
karinha wrote:prueba asi y comente, pls.
Regards, saludos.
first of all this is english language forum,
you should write in english
then how dare you order me to comment on your useless games?
I'm tired of your continued behavior
you're not answering to a rookie who just started programming with fwh,I've been programming with fwh since 1991, since when have you been using fwh?
if I showed you an image of buttons overload it means that I was getting that error with bmp files, I'm not interested in trying your tests
Re: problem with buttonbar
Posted: Wed Oct 23, 2024 11:51 am
by karinha
I asked to test to see if it was a defect in your version, probably FWH24.09.
Regards, saludos.