With every new realease of FWH I have to change:
METHOD DispBegin( lCreateDC ) // double buffer painting
METHOD DispEnd( aRestore ) // double buffer painting
to:
METHOD DispBegin( lCreateDC ) VIRTUAL // double buffer painting
METHOD DispEnd( aRestore ) VIRTUAL // double buffer painting
and comment out the relative source.
If this is not done then when moving or dragging dialogs, windows, etc. there is a visible 'dragging' effect and the movement is sort of 'unresponsive'.
Is it not possible to implement the changes permanently from now on or do these changes affect other things?
Regards,
Dale.