Tdialog:hide()

Tdialog:hide()

Postby reinaldocrespo » Wed Aug 30, 2006 7:51 pm

Hi everyone;

In order to print richtext which I have saved on .fpt files, I find that I must create the control on a dialog or window. When I only wish to print without displaying the richtext control I hide the dialog:
Code: Select all  Expand view
*-------------------------------------------------------------------------------------------------------------------------------
METHOD DisplayHidden() CLASS Transcription
local oSelf   := self, i

   ::oActive := ::oTrGrss

   for i:=1 to len( ::aRtfs )
      ::aRtfs[ i ]:hide()
   next i

   ACTIVATE DIALOG oSelf:oDlg CENTERED NOWAIT
   ::oDlg:Hide()

return nil

::aRtfs contains a few richtext objects previously redefined OF ::odlg. The problem is that the dialog flashes for just a microsecond. That would be acceptable, except when printing 300 cases. Then it flashes for a few minutes.

Any ideas on how to solve this one?

Thank you,


Reinaldo.
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Re: Tdialog:hide()

Postby wmormar » Wed Aug 30, 2006 8:33 pm

reinaldocrespo wrote:Hi everyone;

In order to print richtext which I have saved on .fpt files, I find that I must create the control on a dialog or window. When I only wish to print without displaying the richtext control I hide the dialog:
Code: Select all  Expand view
*-------------------------------------------------------------------------------------------------------------------------------
METHOD DisplayHidden() CLASS Transcription
local oSelf   := self, i

   ::oActive := ::oTrGrss

   for i:=1 to len( ::aRtfs )
      ::aRtfs[ i ]:hide()
   next i

   ACTIVATE DIALOG oSelf:oDlg CENTERED NOWAIT
   ::oDlg:Hide()

return nil

::aRtfs contains a few richtext objects previously redefined OF ::odlg. The problem is that the dialog flashes for just a microsecond. That would be acceptable, except when printing 300 cases. Then it flashes for a few minutes.

Any ideas on how to solve this one?

Thank you,


Reinaldo.


Reinaldo,

Sugeriria de esta manera.

Code: Select all  Expand view
ACTIVATE DIALOG oSelf:oDlg CENTERED NOWAIT ON INIT ::oDlg:Hide()


Saludos
William, Morales
Saludos

méxico.sureste
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Postby reinaldocrespo » Wed Aug 30, 2006 8:45 pm

William;

Gracias por la sugerencia. Parecería que de esa manera ni siquiera se pintaría la ventana de dialogo. Pero no es así. De hecho de esa manera la muestra por mas tiempo que de la otra.

Cualquier otra idea es bienvenida.

Comoquiera gracias.

Saludos,


Reinaldo
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Re: Tdialog:hide()

Postby Enrico Maria Giordano » Wed Aug 30, 2006 9:40 pm

Try this:

Code: Select all  Expand view
#include "Fivewin.ch"


FUNCTION MAIN()

    LOCAL oDlg, oDlg2

    DEFINE DIALOG oDlg

    @ 1, 1 BUTTON "&Open dialog";
           WHEN oDlg2 = NIL;
           ACTION oDlg2 := HIDDENDLG()

    ACTIVATE DIALOG oDlg;
             VALID ( IF( oDlg2 != NIL, oDlg2:End(), ), .T. );
             CENTER

    RETURN NIL


STATIC FUNCTION HIDDENDLG()

    LOCAL oDlg

    DEFINE DIALOG oDlg

    oDlg:bStart = { || oDlg:Hide() }

    ACTIVATE DIALOG oDlg;
             ON INIT TONE( 440, 1 );
             VALID ( TONE( 880, 1 ), .T. );
             CENTER NOMODAL

    RETURN oDlg


EMG
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Postby reinaldocrespo » Thu Aug 31, 2006 12:13 am

Enrico;

I really appreciate your responses.

It made no change. Below, I made some minor changes to your code for you to test and see what I'm referring to.

Code: Select all  Expand view
#include "Fivewin.ch"


FUNCTION MAIN()
local i
LOCAL oDlg, oDlg2

    DEFINE DIALOG oDlg

    @ 1, 1 BUTTON "&Open dialog";
           WHEN oDlg2 = NIL;
           ACTION oDlg2 := HIDDENDLG()

    @ 2, 1 BUTTON "&End" ACTION oDlg:end()

    ACTIVATE DIALOG oDlg;
             VALID ( IF( oDlg2 != NIL, oDlg2:End(), ), .T. );
             CENTER

    RETURN NIL

*-----------------------------------------------------------------------------------
STATIC FUNCTION HIDDENDLG()
LOCAL oDlg
local i

   for i := 1 to 300
      DEFINE DIALOG oDlg
      oDlg:bStart = { || oDlg:Hide() }
      ACTIVATE DIALOG oDlg CENTER NOMODAL
      odlg:end()
   next i

RETURN NIL



You should be able to see the odlg2 flash 300 times.

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Postby Enrico Maria Giordano » Thu Aug 31, 2006 12:34 pm

Sorry, I have no solution for this problem.

EMG
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