Color saturation

Color saturation

Postby Natter » Thu Jul 11, 2024 8:39 pm

There are several different colors. Is there a way to determine which one is more saturated ?
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Re: Color saturation

Postby Antonio Linares » Thu Jul 11, 2024 9:31 pm

An example using C code:
Code: Select all  Expand view  RUN
#include <stdio.h>
#include <math.h>

typedef struct {
    double r;
    double g;
    double b;
} RGB;

typedef struct {
    double h;
    double s;
    double v;
} HSV;

HSV rgb_to_hsv(RGB rgb) {
    HSV hsv;
    double min, max, delta;

    min = rgb.r < rgb.g ? rgb.r : rgb.g;
    min = min < rgb.b ? min : rgb.b;

    max = rgb.r > rgb.g ? rgb.r : rgb.g;
    max = max > rgb.b ? max : rgb.b;

    hsv.v = max;
    delta = max - min;

    if (max > 0.0) {
        hsv.s = (delta / max);
    } else {
        hsv.s = 0.0;
        hsv.h = NAN;
        return hsv;
    }

    if (rgb.r >= max)
        hsv.h = (rgb.g - rgb.b) / delta;
    else if (rgb.g >= max)
        hsv.h = 2.0 + (rgb.b - rgb.r) / delta;
    else
        hsv.h = 4.0 + (rgb.r - rgb.g) / delta;

    hsv.h *= 60.0;

    if (hsv.h < 0.0)
        hsv.h += 360.0;

    return hsv;
}

void compare_saturation(RGB color1, RGB color2) {
    HSV hsv1 = rgb_to_hsv(color1);
    HSV hsv2 = rgb_to_hsv(color2);

    if (hsv1.s > hsv2.s) {
        printf("Color 1 (%.0f, %.0f, %.0f) is more saturated\n", color1.r * 255, color1.g * 255, color1.b * 255);
    } else if (hsv2.s > hsv1.s) {
        printf("Color 2 (%.0f, %.0f, %.0f) is more saturated\n", color2.r * 255, color2.g * 255, color2.b * 255);
    } else {
        printf("Both colors have the same saturation\n");
    }
}

int main() {
    RGB color1 = {1.0, 0.0, 0.0}; // Pure red
    RGB color2 = {0.78, 0.39, 0.39}; // Less saturated red

    compare_saturation(color1, color2);

    return 0;
}
regards, saludos

Antonio Linares
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Re: Color saturation

Postby Natter » Fri Jul 12, 2024 9:27 am

Thank you, Antonio! Could you show the use of this example in FWH ?
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Re: Color saturation

Postby Antonio Linares » Fri Jul 12, 2024 11:15 am

Here you have it. Please test it and let me know your results:

Code: Select all  Expand view  RUN
#include "FiveWin.ch"

function Main()

    local nRed := CLR_RED
    local nRedLessSaturated := RGB( 255, 1, 1 )

    MsgInfo( RGBTOHSV( nRed ) > RGBTOHSV( nRedLessSaturated ) )

return nil

#pragma BEGINDUMP

#include <hbapi.h>
#include <math.h>

typedef struct {
    double r;
    double g;
    double b;
} RGB;

typedef struct {
    double h;
    double s;
    double v;
} HSV;

HSV rgb_to_hsv(RGB rgb) {
    HSV hsv;
    double min, max, delta;

    min = rgb.r < rgb.g ? rgb.r : rgb.g;
    min = min < rgb.b ? min : rgb.b;

    max = rgb.r > rgb.g ? rgb.r : rgb.g;
    max = max > rgb.b ? max : rgb.b;

    hsv.v = max;
    delta = max - min;

    if (max > 0.0) {
        hsv.s = (delta / max);
    } else {
        hsv.s = 0.0;
        hsv.h = NAN;
        return hsv;
    }

    if (rgb.r >= max)
        hsv.h = (rgb.g - rgb.b) / delta;
    else if (rgb.g >= max)
        hsv.h = 2.0 + (rgb.b - rgb.r) / delta;
    else
        hsv.h = 4.0 + (rgb.r - rgb.g) / delta;

    hsv.h *= 60.0;

    if (hsv.h < 0.0)
        hsv.h += 360.0;

    return hsv;
}

HB_FUNC( RGBTOHSV )
{
   int color = hb_parnl( 1 );
   RGB rgbColor;
   HSV hsvColor;

   rgbColor.r = (double)( color & 255 );
   rgbColor.g = (double)( ( color >> 8 ) & 255 );
   rgbColor.b = (double)( ( color >> 16 ) & 255 );
   hsvColor = rgb_to_hsv( rgbColor );

   hb_retnd( hsvColor.s );
}

#pragma ENDDUMP
regards, saludos

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Re: Color saturation

Postby Natter » Fri Jul 12, 2024 11:30 am

Okay, I'll try
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Re: Color saturation

Postby Natter » Sat Jul 13, 2024 7:50 pm

When compiling, I get the error: Undefined symbol 'NAN' in function rgb_to_hsv
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Re: Color saturation

Postby Antonio Linares » Sat Jul 13, 2024 8:04 pm

The code requires math.h, if you don't find it then add this code:

Code: Select all  Expand view  RUN
#if !defined(NAN)
extern float _RTLENTRY _EXPDATA __ieee_32_p_nanq;
#define NAN __ieee_32_p_nanq
#endif
regards, saludos

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Re: Color saturation

Postby Natter » Sat Jul 13, 2024 8:48 pm

I tried both options. Anyway, I get an error: Unresolved external '__ieee_32_p_nanq' :(
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Re: Color saturation

Postby Antonio Linares » Sat Jul 13, 2024 9:05 pm

look for math.h and provide its path when compiling the C code

-Ic:\bcc77\include\windows\crtl
regards, saludos

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Re: Color saturation

Postby Natter » Mon Jul 15, 2024 1:33 pm

Antonio, thank you, program is quite working.
For example, I read pixel gaps (contours of areas on the map) with increasing red saturation and confidently received the most brightly colored pixel.
It would be quite good to specify the boundaries of the contour brightness. For example, when reading a contour, there is a sharp turn/break. In this case, I have to find a continuation of the contour (on maps, the contour does not consist of a single color )
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Re: Color saturation

Postby Natter » Mon Jul 22, 2024 1:38 pm

For example, the pixel color is one of the shades of red. Is it possible to find out that this color is basically red? (similar to green, blue, etc.)
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Re: Color saturation

Postby Antonio Linares » Mon Jul 22, 2024 2:35 pm

You could compare the red, green and blue values and check if they are near values
regards, saludos

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Re: Color saturation

Postby Natter » Mon Jul 22, 2024 9:04 pm

Thanks, I get it! How can I convert a color from a number to an RGB array ?
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Re: Color saturation

Postby Lailton » Tue Jul 23, 2024 3:43 am

You can use it:
Hex: #d3d3d3
Int: 13882323

Code: Select all  Expand view  RUN

? hb_jsonEncode( int2rgb( 13882323 ) )

function Int2RGB( nColor )
   
    local aRGB := { 0, 0, 0 }
   
    aRGB[1] := Int( nColor / 65536 )
    aRGB[2] := Int( ( nColor / 256 ) % 256 )
    aRGB[3] := Int( nColor % 256 )
   
return aRGB


RGB Expected { 211, 211, 211 }

8)
Regards,
Lailton Fernando Mariano
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Re: Color saturation

Postby Natter » Tue Jul 23, 2024 7:06 am

Thank you, Lailton !
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