How to create games with xHarbour
I used FWH and xHB.
function Games()
local oBmpBackGround, oBmpSprite1, oBmpSprite2
DEFINE WINDOW oWnd
@0,0 bitmap oBmpBackGround FILE "room.bmp" pixel of oWnd
@20,10 bitmap oBmpSprite1 FILE "ball.bmp" pixel of oWnd
oBmpSprite1:lTransparent := .t.
?????????????????????????????
// But Not Transparent //
?????????????????????????????
ACTIVATE WINDOW oWnd
return nil
Thank's
Best Regard
Areang