HTML5 WebSockets server working demo! :-)

HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 11:59 am

Putting all the parts together. Enjoy it! :-)

http://www.fivetechsoft.com/english/wstest.html

Download the server from here and run it on your computer :-)

http://code.google.com/p/fivewin-contributions/downloads/detail?name=wsserver.zip&can=2&q=
regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Enrico Maria Giordano » Sun Dec 25, 2011 4:20 pm

What is it supposed to do? I see only a black GET with the label "Command".

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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 4:55 pm

Enrico,

First you have to run wsserver.exe and keep it opened, then open the HTML page.

From the command line you can write sentences like: ? Time(), ? hb_version(), etc

it uses Harbour's macros. Possibilities are endless :-)
regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 5:03 pm

Enrico,

You need a HTML5 WebSockets support capable Internet browser like Chrome. Unfortunately IE does not apply...
regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 5:22 pm

Image
regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 8:42 pm

Enhanced server version with Errors control:

wsserver.prg
Code: Select all  Expand view
// HTML5 WebSockets server example

#include "FiveWin.ch"
#include "hbcompat.ch"

extern hb_version

static oWnd, oSocket, oClient

#define MAGIC_KEY "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"                  
   
//------------------------------------------------------------------------//

function Main()

   local oBar

   DEFINE WINDOW oWnd TITLE "HTML5 WebSockets server" ;
      MENU BuildMenu()

   DEFINE BUTTONBAR oBar OF oWnd 2007
   
   DEFINE MSGBAR PROMPT "FWH WebSockets Server" OF oWnd 2007

   ACTIVATE WINDOW oWnd ;
      ON INIT Server()

return nil

//------------------------------------------------------------------------//

function BuildMenu()

   local oMenu
   
   MENU oMenu
      MENUITEM "About" ACTION MsgAbout( "FWH WebSockets Server", "(c) FiveTech Software 2011-12" )
   ENDMENU
   
return oMenu      

//------------------------------------------------------------------------//

function Server()

   oSocket = TSocket():New( 2000 )

   oSocket:bAccept = { | oSocket | oClient := TSocket():Accept( oSocket:nSocket ),;
                       oClient:Cargo := .F.,; //if handshake is valid
                       oClient:bRead := { | oSocket | OnRead( oSocket ) },;
                       oClient:bClose := { | oSocket | OnClose( oSocket ) } }

   oSocket:Listen()

return nil

//------------------------------------------------------------------------//

function OnRead( oSocket )

   local cData := oSocket:GetData()
   local cToken
   local reHead
   local cContext, cKey
   local cSend
   local cMask, cMsg := "", nMaskPos := 1
   
   if ! oSocket:Cargo
      cContext = GetContext( cData, "Sec-WebSocket-Key" )
      cKey     = hb_Base64Encode( hb_sha1( cContext + MAGIC_KEY, .t. ) )
      cSend    = "HTTP/1.1 101 Switching Protocols" + CRLF + ;
                        "Upgrade: websocket" + CRLF + ;
                        "Connection: Upgrade" + CRLF + ;
                        "Sec-WebSocket-Accept: " + cKey + CRLF + CRLF
      oSocket:SendData(  cSend )
      oSocket:Cargo = .T.
   else
      cMask = SubStr( cData, 3, 4 )
      for n = 1 to Len( SubStr( cData, 7 ) )
         cMsg += Chr( nXor( Asc( SubStr( cMask, nMaskPos++, 1 ) ), Asc( SubStr( cData, 6 + n, 1 ) ) ) )
         if nMaskPos == 5
            nMaskPos = 1
         endif  
      next  
     
      if Left( cMsg, 1 ) == "?"
         TRY
            cAnswer = cValToChar( &( SubStr( cMsg, 2 ) ) )
         CATCH oError
            cAnswer = "Error: " + oError:Description
         END      
      else
         cAnswer = "Please use ? <expression>"
      endif  

      oSocket:SendData( Chr( 129 ) + Chr( Len( cAnswer ) ) + hb_StrToUtf8( cAnswer ) )
   endif
   
return nil

//------------------------------------------------------------------------//

function OnClose( oSocket )

   MsgInfo( "Client has closed!" )

   oSocket:End()
   oSocket = NIL

return nil

//------------------------------------------------------------------------//

static function GetContext( cData, cContext )

  local nLen := Len( cContext )
  local cValue := ""
  local aLines := hb_ATokens( cData, CRLF )
  local aSubLine
  local cRow

  for each cRow in aLines
     if cContext $ cRow
        aSubLine = hb_ATokens( cRow, ":" )
        cValue = AllTrim( aSubLine[ 2 ] )
        exit
     endif
  next

return cValue
regards, saludos

Antonio Linares
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Re: HTML5 WebSockets server working demo! :-)

Postby Enrico Maria Giordano » Sun Dec 25, 2011 9:22 pm

Antonio Linares wrote:Enrico,

You need a HTML5 WebSockets support capable Internet browser like Chrome. Unfortunately IE does not apply...


Ok, but I think that IE compatibility is the minimum required for any Internet programming tools that pretends to be useful. Am I wrong?

EMG
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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 10:16 pm

With preprocessor support! :-)

http://www.fivetechsoft.com/english/wstest.html

Full source code and server EXE:
http://code.google.com/p/fivewin-contributions/downloads/detail?name=wsserver2.zip&can=2&q=

Image

wsserver.prg

Code: Select all  Expand view
// HTML5 WebSockets server example

#include "FiveWin.ch"
#include "hbcompat.ch"

extern hb_version, DbUseArea, FieldGet, DbCloseArea

static oWnd, oSocket, oClient, oPP

#define MAGIC_KEY "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"                  
   
//------------------------------------------------------------------------//

function Main()

   local oBar

   oPP = __pp_Init( "c:\harbour\include", "std.ch" )

   DEFINE WINDOW oWnd TITLE "HTML5 WebSockets server" ;
      MENU BuildMenu()

   DEFINE BUTTONBAR oBar OF oWnd 2007
   
   DEFINE MSGBAR PROMPT "FWH WebSockets Server" OF oWnd 2007

   ACTIVATE WINDOW oWnd ;
      ON INIT Server()

return nil

//------------------------------------------------------------------------//

function BuildMenu()

   local oMenu
   
   MENU oMenu
      MENUITEM "About" ACTION MsgAbout( "FWH WebSockets Server", "(c) FiveTech Software 2011-12" )
   ENDMENU
   
return oMenu      

//------------------------------------------------------------------------//

function Server()

   oSocket = TSocket():New( 2000 )

   oSocket:bAccept = { | oSocket | oClient := TSocket():Accept( oSocket:nSocket ),;
                       oClient:Cargo := .F.,; //if handshake is valid
                       oClient:bRead := { | oSocket | OnRead( oSocket ) },;
                       oClient:bClose := { | oSocket | OnClose( oSocket ) } }

   oSocket:Listen()

return nil

//------------------------------------------------------------------------//

function OnRead( oSocket )

   local cData := oSocket:GetData()
   local cToken
   local reHead
   local cContext, cKey
   local cSend
   local cMask, cMsg := "", nMaskPos := 1
   
   if ! oSocket:Cargo
      cContext = GetContext( cData, "Sec-WebSocket-Key" )
      cKey     = hb_Base64Encode( hb_sha1( cContext + MAGIC_KEY, .t. ) )
      cSend    = "HTTP/1.1 101 Switching Protocols" + CRLF + ;
                        "Upgrade: websocket" + CRLF + ;
                        "Connection: Upgrade" + CRLF + ;
                        "Sec-WebSocket-Accept: " + cKey + CRLF + CRLF
      oSocket:SendData(  cSend )
      oSocket:Cargo = .T.
   else
      cMask = SubStr( cData, 3, 4 )
      for n = 1 to Len( SubStr( cData, 7 ) )
         cMsg += Chr( nXor( Asc( SubStr( cMask, nMaskPos++, 1 ) ), Asc( SubStr( cData, 6 + n, 1 ) ) ) )
         if nMaskPos == 5
            nMaskPos = 1
         endif  
      next  
     
      TRY
         cMsg = __pp_Process( oPP, cMsg )
         cAnswer = cValToChar( &cMsg )
      CATCH oError
         cAnswer = "Error: " + oError:Description
      END      

      oSocket:SendData( Chr( 129 ) + Chr( Len( cAnswer ) ) + hb_StrToUtf8( cAnswer ) )
   endif
   
return nil

//------------------------------------------------------------------------//

function OnClose( oSocket )

   MsgInfo( "Client has closed!" )

   oSocket:End()
   oSocket = NIL

return nil

//------------------------------------------------------------------------//

static function GetContext( cData, cContext )

  local nLen := Len( cContext )
  local cValue := ""
  local aLines := hb_ATokens( cData, CRLF )
  local aSubLine
  local cRow

  for each cRow in aLines
     if cContext $ cRow
        aSubLine = hb_ATokens( cRow, ":" )
        cValue = AllTrim( aSubLine[ 2 ] )
        exit
     endif
  next

return cValue

//------------------------------------------------------------------------//

function QOut( c )

return cValToChar( c )  

//------------------------------------------------------------------------//
regards, saludos

Antonio Linares
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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Sun Dec 25, 2011 10:27 pm

Enrico Maria Giordano wrote:
Antonio Linares wrote:Enrico,

You need a HTML5 WebSockets support capable Internet browser like Chrome. Unfortunately IE does not apply...


Ok, but I think that IE compatibility is the minimum required for any Internet programming tools that pretends to be useful. Am I wrong?

EMG


IE is behind its competitors regarding HTML5 support. Thats why I use Chrome, and also because it is much faster :-)

Microsoft has promised a new version with HTML5 support but it seems as it is not ready yet.
regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Enrico Maria Giordano » Sun Dec 25, 2011 10:57 pm

Antonio Linares wrote:IE is behind its competitors regarding HTML5 support. Thats why I use Chrome, and also because it is much faster :-)

Microsoft has promised a new version with HTML5 support but it seems as it is not ready yet.


Ok. My concern is only that we can't tell our customer to change their browsers (and IE is the most used), can we?

EMG
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Re: HTML5 WebSockets server working demo! :-)

Postby Bayron » Mon Dec 26, 2011 2:18 am

Internet explorer is a nightmare for any web developer, it does not support many things that are standard in the rest of the Web Browsers or it does it differently only God knows why…
It’s true that IE is the most used Web Browser, but…

It’s like a compact car… good for the city, but if you want to go to the muddy hills, you need a 4x4 truck, and there is nothing you can do to change that…

The fact is that IE does not support Web Sockets yet… and if customers want to have access to this technology, it’s simple… they need to change web browser!!! Is not like they are changing to something bad, actually they will change to something faster…

The reason why the majority of people uses IE, is not for being better but because it comes with windows…

Great work Mr. Linares
=====>

Bayron Landaverry
(215)2226600 Philadelphia,PA, USA
+(502)46727275 Guatemala
MayaBuilders@gMail.com

FWH12.04||Harbour 3.2.0 (18754)||BCC6.5||UEstudio 10.10||
Windows 7 Ultimate

FiveWin, One line of code and it's done...
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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Mon Dec 26, 2011 4:07 am

HTML5 console enhanced to support unlimited scroll

http://www.fivetechsoft.com/english/wstest.html

wstest.html
Code: Select all  Expand view
<html>

<script>
var canvas; 
var ctx; // context 
var row, col; // say coordinates
var socket;

function connect()
{
   try
   {
      socket = new WebSocket( "ws://localhost:2000/harbour" );

      Say( "Connecting to the Harbour WebSockets server..." );

      socket.onopen = function( event )
      {
         Say( "Connected" );
      }

      socket.onmessage = function( msg )
      {
         Say( msg.data );
      }

      socket.onclose = function( event )
      {
         Say( "connection closed from the server" );
      }

      socket.onerror = function()
      {
         Say( "Error: " + socket.readyState );
      }
   }
   catch( exception )
   {
      Say( "Exception ocurred" );
   }
}

function Send( text )
{
   try
   {
      socket.send( text );
      Say( "sending request to the server..." );
   }
   catch( exception )
   {
      Say( "can't send to the server" );
   }
}
   
function Say( cText )
{
   if( row > canvas.height - 21 )
   {
      var oldCanvas = canvas.toDataURL();
      var img = new Image();
      
      canvas.height += 22;
      ctx = canvas.getContext( '2d' );
      ctx.fillStyle = '#0f0';
      ctx.font      = '20px verdana';
      ctx.textBaseline = 'top';
      img.src = oldCanvas;
      img.onload = function() { ctx.drawImage( img, 0, 0 ); };  
   }    
   ctx.fillText( cText, col, row );
   row += 22;
}          
   
function init()
{
   canvas = document.getElementById( 'canvas' );
   
   ctx = canvas.getContext( '2d' );
   ctx.fillStyle = '#0f0';
   ctx.font      = '20px verdana';
   ctx.textBaseline = 'top';
   row = 0;
   col = 0;
     
   Say( "Initializing..." );
   Say( new Date() );
   Say( "ready" );

   connect();
   
   document.getElementById( "command" ).focus();
}

function ProcessCommand( event )
{
   if( event.keyCode == 13 )
   {
      var edit = document.getElementById( "command" );

      if( edit.value.length == 0 )
         return;
        
      Say( edit.value );  
      Send( edit.value );  
      edit.value = "";
   }  
}

window.onload = init;
</script>

<head>
</head>
<body>
<h1>HTML5 WebSockets Harbour server demo</h1>
<div style="width: 820px; height: 500px; overflow: auto;">
<canvas id="canvas" width="800" height="570" style="background-color:#000"></canvas>
</div>
<br>
<b>Command:</b> <input id="command" type="text" name="command" style="width:750px;
                 background-color:#000; color:#0f0; font-size: 20px;"

                 onkeypress="ProcessCommand( event )">
</body>
</html>
regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Antonio Linares » Mon Dec 26, 2011 10:43 am

regards, saludos

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Re: HTML5 WebSockets server working demo! :-)

Postby Daniel Garcia-Gil » Mon Dec 26, 2011 4:26 pm

new version of webserver, made with harbour code and multithread
available to windows/linux
optional: run like daemon in linux

http://code.google.com/p/fivewin-contributions/downloads/detail?name=hbsocket.prg&can=2&q=
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Re: HTML5 WebSockets server working demo! :-)

Postby Lautaro » Wed Dec 28, 2011 2:16 pm

Hola,

Primero mis disculpas por postear en español, pero mi ingles aun es muy basico,
en segundo lugar ¡¡¡¡¡ Muchas gracias por compartir esto !!!!!!!,
tercero, estoy haciendo pruebas y cuando el programa servidor retorna un string de mas de 125 caracteres deja de responder ( en la version con solo harbour ) y el server con fivewin avisa de desconeccion del cliente,
¿ esto es una limitación del protocolo o hay que hacer algo mas para recibir string mas largos ?

Para probar solo base hacer "replicate("0",125)" esto da bien, pero con "replicate("0",126) ya no funciona.

Saludos y felices fiestas de Año Nuevo.

Lautaro Moreira
Osorno
Chile
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