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#ifdef __CLIPPER__
ACTIVATE DIALOG oDlg NOWAIT ;
ON INIT ( oDlg:Move( nHeight + 2, 3 ) ) ;
VALID .f. // to avoid exiting pressing Esc !!!
#else
if !::oWnd:lResize16
ACTIVATE DIALOG oDlg NOWAIT ;
ON INIT oDlg:Move( nHeight - 1, 1 ) ;
VALID .f. // to avoid exiting pressing Esc !!!
else
ACTIVATE DIALOG oDlg NOWAIT ;
ON INIT oDlg:Move( nHeight - 1, 1 ) ;
VALID .f. RESIZE16 // to avoid exiting pressing Esc !!!
endif
#endif
EMG