DIALOG

DIALOG

Postby remecd » Mon Dec 19, 2005 11:17 am

I have this function:


#include "FWCE.ch"

************************************
FUNCTION m_DaNe(cMsg,aBtn,cTitle)
************************************
LOCAL oDlg

DEFINE DIALOG oDlg RESOURCE "msgDaNe"
REDEFINE SAY ID 3 OF oDlg PROMPT cMsg
REDEFINE BUTTON ID 1 OF oDlg PROMPT aBtn[1] ACTION oDlg:End(1)
REDEFINE BUTTON ID 2 OF oDlg PROMPT aBtn[2] ACTION oDlg:End(2)
ACTIVATE DIALOG oDlg
RETURN (oDlg:nResult)



1. how can I use (start) debuger ?
2. how can I change the caption (title) and background color of DIALOG ?
3. how can I change the background color of REDEFINE SAY
4. it is posible to redefine the size (width,height) of DIALOG after (before) it's activated ?


Thank you!
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Re: DIALOG

Postby Richard Chidiak » Mon Dec 19, 2005 12:35 pm

remecd wrote:I have this function:


#include "FWCE.ch"

************************************
FUNCTION m_DaNe(cMsg,aBtn,cTitle)
************************************
LOCAL oDlg

DEFINE DIALOG oDlg RESOURCE "msgDaNe"
REDEFINE SAY ID 3 OF oDlg PROMPT cMsg
REDEFINE BUTTON ID 1 OF oDlg PROMPT aBtn[1] ACTION oDlg:End(1)
REDEFINE BUTTON ID 2 OF oDlg PROMPT aBtn[2] ACTION oDlg:End(2)
ACTIVATE DIALOG oDlg
RETURN (oDlg:nResult)



1. how can I use (start) debuger ?
2. how can I change the caption (title) and background color of DIALOG ?
3. how can I change the background color of REDEFINE SAY
4. it is posible to redefine the size (width,height) of DIALOG after (before) it's activated ?


Thank you!


1. Debugger : i don't know maybe Antonio can answer this one.

2 . Caption and color

DEFINE DIALOG oDlg RESOURCE "msgDaNe" title "xxxxx" color clr1,clr2

Clr1 and clr2 can be nrgb(.....) or CLR_WHITE, CLR_BLUE etc...

3. Same for Redefine say just add color xx,xx at the end

4. You can always change dialog size at activation time. Use the on init clause for this

ACTIVATE DIALOG ODLG ON INIT odlg:move(xx,xx) or anyother function

:)

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Postby Antonio Linares » Mon Dec 19, 2005 12:45 pm

> 1. Debugger : i don't know maybe Antonio can answer this one.

Windows for Pocket PC doesn't have a console window (text mode), so we can't use Harbour's own debugger.

We do recommend to use MsgInfo() calls to trace certain values, set breakpoints, etc.
regards, saludos

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DIALOG

Postby remecd » Mon Dec 19, 2005 5:20 pm

Sorry, it doesn't work yet.
I have exactly this program:


#include "FWCE.ch"
#include "FiveWin.ch"

********************
FUNCTION Main()
********************
DEFINE WINDOW owMain TITLE 'sdsdsd'
ACTIVATE WINDOW owMain ON CLICK m_DaNe('Something...',{'Yes','No'},'Atention !!!')
return nil


************************************
FUNCTION m_DaNe(cMsg,aBtn,cTitle)
************************************
LOCAL oDlg

DEFINE DIALOG oDlg RESOURCE "msgDaNe" TITLE 'BlaBla'
REDEFINE SAY ID 3 OF oDlg PROMPT cMsg
REDEFINE BUTTON ID 1 OF oDlg PROMPT aBtn[1] ACTION oDlg:End(1)
REDEFINE BUTTON ID 2 OF oDlg PROMPT aBtn[2] ACTION oDlg:End(2)
ACTIVATE DIALOG oDlg
RETURN (oDlg:nResult)


If I don't INCLUDE "FiveWin.ch", compiler shown error in "DEFINE DIALOG" row.
If I INCLUDE "FiveWin.ch", then when I start exe, error shows:

Message not found.
TWINDOW:BMOVED

One stupid question: which INCLUDE file is for programing in PPC - I'm beginner in PPC :)

Thank you, Richard & Antonio
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Re: DIALOG

Postby Enrico Maria Giordano » Mon Dec 19, 2005 7:09 pm

#include "Fwce.ch"

of course. :-)

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Postby Antonio Linares » Mon Dec 19, 2005 9:24 pm

#include "Fwce.ch" should be enough to compile your PRG without errors.

Please try it and it you still get an error please tell us on what line you get the error.
regards, saludos

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Postby remecd » Wed Dec 21, 2005 8:10 am

I INCLUDE only FWCE.ch now

When compile I get error:
tmp.prg(16) Error E0030 Syntax error: "parse error at 'DIALOG'"
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Postby Enrico Maria Giordano » Wed Dec 21, 2005 8:18 am

The following sample compiles fine for me:

Code: Select all  Expand view  RUN
#include "Fwce.ch"


FUNCTION MAIN()

    LOCAL oDlg

    DEFINE DIALOG oDlg;
           RESOURCE "TEST"

    ACTIVATE DIALOG oDlg;
             CENTER

    RETURN NIL


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Postby remecd » Wed Dec 21, 2005 9:09 am

I added title to dialog...

DEFINE DIALOG oDlg RESOURCE "msgDaNe" TITLE 'BlaBla'

Without TITLE working OK
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Postby Enrico Maria Giordano » Wed Dec 21, 2005 9:20 am

Ok, I confirm the problem.

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Postby pawelu » Wed Dec 21, 2005 1:34 pm

Hello,

title clause should be declared in resource file, then works ok
eg:

Code: Select all  Expand view  RUN
DialogId DIALOG DISCARDABLE 0, 0, 118, 50
STYLE WS_POPUP|DS_MODALFRAME|WS_CAPTION|WS_VISIBLE
CAPTION "Dialog Title"
BEGIN
// dialog control
END


Regards
Pawel
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Postby Enrico Maria Giordano » Wed Dec 21, 2005 1:47 pm

It should work from code only.

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Postby remecd » Thu Dec 22, 2005 6:57 am

pawelu wrote:Hello,

title clause should be declared in resource file, then works ok
eg:

Code: Select all  Expand view  RUN
DialogId DIALOG DISCARDABLE 0, 0, 118, 50
STYLE WS_POPUP|DS_MODALFRAME|WS_CAPTION|WS_VISIBLE
CAPTION "Dialog Title"
BEGIN
// dialog control
END


Regards
Pawel


Thank you, PawelU. I know that.
But I need to change caption, backcolor and size of dialog later in my code, not in .RC file.


I need a modal window with caption, backcolor and size(width,height). All this parameters are declared and known before I build the window. Is this possible in PPC?

Regards, Darjo
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Postby Antonio Linares » Thu Dec 22, 2005 7:14 am

Darjo,

You may do it this way:

Code: Select all  Expand view  RUN
ACTIVATE DIALOG oDlg;
   ON INIT ( oDlg:SeText( "newTitle" ),;
             oDlg:nWidth( 100 ),;
             oDlg:nHeight( 100 ),;
             WndCenter( oDlg:hWnd ) )
regards, saludos

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Postby remecd » Thu Dec 22, 2005 12:28 pm

Antonio Linares wrote:Darjo,

You may do it this way:

Code: Select all  Expand view  RUN
ACTIVATE DIALOG oDlg;
   ON INIT ( oDlg:SeText( "newTitle" ),;
             oDlg:nWidth( 100 ),;
             oDlg:nHeight( 100 ),;
             WndCenter( oDlg:hWnd ) )


A little mistake: SeText( -> SetText(
This working now. :)

But what about BACKGROUND color of DIALOG ?

In which help file can i find all propertis and method for classes?
I look in FiveWinClass but the most number does't work (or i don't know how to use them ???).

Darjo
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